
MODEL OF FREESTYLE START TECHNIQUE
NAMES OF PERIODS & PHASES:
Push-off and flight period
1. Reaction & preflexion phase
2. Pushing phase
3. Flight phase
Gliding period
4. Entry & gliding phase
5. Underwater kicking phase
Pullout period
6. Pullout phase
7. Swimming after start
AIM of movements High speed for the beginning of the race! |
 |
| Limiting positions |
beginning: |
with the start signal |
| |
ending: |
at the end of the start actions |
General cognitive assignments:
Avoid unnecessary movements during all phases
Prepare for start, follow orders of starter, take starting position and
be ready for signal
Keep muscles relaxed during gliding and kicking
Decrease resistance during entry, gliding and kicking
Increase propulsive forces during push-off, kicking and pullout
Ensure correct timing of fixing joints for transfer of power during push,
kicks and pullout
Inhale after push-off and begin breathing after start actions are done
Realise aims of movements in each phase but also prepare for the movements
in following phase
PHASES:
1. REACTION & PREFLEXION PHASE

AIM of movements Try to minimise duration !
| Limiting positions |
beginning: |
at the starting signal |
| |
ending: |
at the start of legs push |
Parameters:
Duration of reaction with preflexion: 0.50- 0.60 (sec)
(This parameter indicate time necessary to prepare and begin pushing action.
Parameter indicate not only reaction to signal, but also time spent to
all preparation movements before beginning pushing actions. It is easier
to reduce that duration, then pushing time)
Requirements for self control:
Take good body position. Grab position, head relaxed down, on very edge
of front of the starting block (or if using track start try
to locate centre of gravity equally for both legs)
Be relaxed before starting signal
React to the starting signal as quickly as possible
React first from hip movement forward
Avoid deep preflexion of knees
2.PUSHING PHASE


AIM of movements Try to create maximum pushing power !
| Limiting positions |
beginning: |
at the start of legs push |
| |
ending: |
when the feet leave the block |
Parameters:
Duration of pushing action : 0.20 - 0.12 (sec)
(It indicates pushing power, as well explosive form of push)
Forward speed of head during push: 4.0 - 5.0 (m/sec)
(Head speed forward indicate that not only pushing by legs, but also body
and head need to move fast forward to take fly-off position)
Requirements for self control:
Transfer impulsive pushing forces in horizontal direction
Arms must be brought forward straight , without swinging, as quickly as
possible
Head must move forward with high speed
Body angle at the end of push , must be nearly horizontal
The duration of push must be short
3. FLIGHT PHASE


AIM of movements Try to create more flight speed !
| Limiting positions |
beginning: |
when the feet leave the block |
| |
ending: |
when the head enters the water |
Parameters:
Forward speed of body during flight : 4.0 - 5.0 (m/sec)
(This is main parameter of successful flight, high flight speed is precondition
for good start)
The length of head entry : 2.5 - 3.0 (m)
(Arms usually enter further then head, but if head enter after arms to
the same length follow very successful entry of all body)
Requirements for self control:
Keep hips in very high position during flight
Rise legs up before entry
Make preflexion from knees before entry
Hide head between arms before entry
Keep high flight speed
4. ENTRY & GLIDE PHASE


AIM of movements Try to increase entry speed !
| Limiting positions |
beginning: |
when the head enters the water |
| |
ending: |
at the start of the first leg kick |


Parameters:
Forward speed of hands during entry : 4,5 - 5,0 (m/sec)
(High entry speed shows swimmer quality of streamlining and will guarantee
continuous high speed for following gliding)
Forward speed of body after entry : 3.0 - 4.0 (m/sec)
(This parameter shows also swimmer hydrodynamic streamline qualities and
timing of the first leg kick actions)
Requirements for self control:
Keep head , body and legs position very streamlined, without splashing
into water
Make an immediate small dolphin leg kick during entry
Avoid feet sinking too deep after entry
Do not lose forward speed immediately after entry
5. UNDERWATER KICKING PHASE


AIM of movements Try to not lose forward speed !
| Limiting positions |
beginning: |
at the start of the first leg kick |
| |
ending: |
at the first arm stroke begin |
Parameters:
Forward speed during leg kicks : 1.8 - 2.3 (m/sec)
(Efficiency of underwater undulation movements and leg kicks)
Duration of gliding with leg kicks : 1,2 - 3,1 (sec)
(If speed is high, then duration may be longer ,if low then shorter)
Requirements for self control:
Leg action after entry must be with undulating movements, correct force
transfer and rhythm
During leg kicks keep head between stretched arms
Count optimum number of underwater leg kicks and make them with smaller
amplitude at the beginning and bigger at the end
Feel for the best duration of underwater leg kicks to maintain high forward
speed
Use only effective dolphin leg kicks instead of flutter kicks
Decide about length of underwater part according to FINA rules 15m !
6. PULLOUT PHASE



AIM of movements Try to increase pullout speed !
| Limiting positions |
beginning: |
at the start of the first pullout
stroke |
| |
ending: |
at the end of the second pullout stroke |
Parameters:
Forward speed during first stroke : 1.7 - 2.0 (m/sec)
(Parameter indicate efficiency of that first pull)
Forward speed during second stroke : 1.7 - 2.0 (m/sec)
(Parameter indicate efficiency of that second pull)
Requirements for self control:
Timing the beginning of first pullout stroke must be in time, at the end
of the last leg kick and optimum depth of the body - not too deep
Simultaneously with the beginning of first arm pull switch over to flutter
leg kicks, so that catch of right arm pull is co-ordinated with the left
leg kick or vice versa
Make first arm pull with extreme stretching forward of other arm
Body must be rising to the surface at the end of the first arm pull
Timing of the beginning of second arm pull must be in time, at the end
of first arm push, not too late, avoid extra gliding between strokes
The action of both arm strokes during pullout must be with good acceleration,
high elbow positions
Avoid breathing actions during pullout strokes, and keep body position
flat
Make pullout through one hole on water surface, head first
7. SWIMMING AFTER START

AIM of movements Try to maintain high speed !
| Limiting positions |
beginning: |
at the beginning of the next stroke
after start |
| |
ending: |
at the end of the next stroke (one
cycle) |
Parameters:
Speed of the swimming cycle after start : 1.7 - 2.0 (m/sec)
(High speed indicate good swimming technique after start movements and
must be compared with pullout cycles speed before it)
Requirements for self control:
Decide about the first breathing actions
Start your normal rhythm of swimming with swimming speed according to
your individual tactical plan of the race
  
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