This Model defines tasks, parameters, measurement procedures, and benchmark references for testing, evaluating, and developing freestyle start technique using VideoAnalyzer.
It is designed for assistant preparation (recording and pre-analysis), expert analysis and feedback sessions, coach education, and presentation together with athlete examples.
Beginning: referee’s whistle and start signal
End: swimmer’s head crosses the 15 m line
SW 4.1 — The start in Freestyle, Breaststroke, Butterfly and Individual Medley races shall be with a dive.
SW 5.3 — After the start and after each turn, the swimmer may be completely submerged for a distance of not more than 15 m. By that point, the head must have broken the surface.
How to read the table: Each row lists the VideoAnalyzer function button (first), the measured parameter, the meaning (why it matters), the video view (which clip/view is used for measurement), the measurement method (how to click/measure), and the benchmark reference value.
| VideoAnalyzer Function | Parameter | Meaning / Interpretation | Video View Used for Measurement | Measurement Method | Benchmark |
|---|---|---|---|---|---|
St |
1. General Parameter of Start efficiency : 15m time / speed : |
Above-water side-view video |
|
5.0 s / 3.0 m/s |
|
5 Requires: Vertical Lines 5m |
2. First 5m Lap Time & Speed from signal |
Effect of jump with entry |
Underwater side-view video |
|
1.40 sec / 3.50 m/sec |
5 Requires: Vertical Lines 5m |
3. 5 - 10 m Lap Time & Speed |
Effect of gliding with beginning kicking |
Underwater side-view video |
|
2.00 sec / 2.40 m/sec |
5 Requires: Vertical Lines 5m |
4. 10 - 15 m Lap Time & Speed |
Effect kicking and pullout before Breakout |
Underwater side-view video |
|
2.20 sec / 2.30 m/sec |
t+ |
5. Duration of movement reaction: |
Reaction to signal until the fist movement |
Above water Fixed side-view start video |
|
0.10 (sec) |
VT |
6. Forward Speed & Time during leg behind push |
Your behind leg power and time of body movement forward |
Above water Fixed side-view start video |
|
- 0.40 sec / 2.0 m/sec |
VT |
7. Forward Speed & Time during front leg push: |
Effect of front leg pushing power |
Above water Fixed side-view start video |
|
0.15 sec / 5.0 m/sec |
RT |
8. Time from signal until feet leave the block - Take-Off time |
Duration of reaction and legs actions during push-off phase |
Above water Fixed side-view start video |
|
- 0.65 (sec) |
VT |
9. Forward Speed & Time during Flight: |
Proper position of body and transfer of pushing power |
Above water Fixed side-view start video |
|
- 5.0 m/sec / 0.25 sec |
P2 |
10. Arms swinging pattern Speed during jumping |
Proper acceleration bringing arms forward using momentum |
Above water Fixed side-view start video |
|
5.0 - 8.0 - 10.0 - 7.0 m/sec |
V2 |
11. Average Speed of head during flight (horiz /vertic components) : |
Successful flight using effectively gravity component head direction forward-downward |
Above water Fixed side-view start video |
|
(h4.5-v3.5) m/sec |
S+ |
12. The length of jump by hands entry : |
Effect of jump with no water resistance yet |
Above water Fixed side-view start video |
|
up to 4.00 m |
angle |
13. Angle of body at the end of legs push from start block |
Timing of body position for the best power transfer direction |
Above water Fixed side-view start video |
|
horizontal |
angle |
14. Angle of body before head entry |
Successful using gravity component diagonally downward |
Above water Fixed side-view start video |
|
30º- 40º |
angle |
15. Angle of body entry underwater |
Successful using gravity component downward entering relatively deep |
Underwater side-view video |
|
about 30 º |
V+ |
16. Pattern speed of hands during entry (avg and after each 0,1 sec) |
Higher entry speed compared flight speed indicate swimmer quality of streamlining |
Underwater side-view video |
|
avg 6.0 / (7.0-6.0-5.0-4.0) m/sec |
vst |
17. Speed, Duration, Distance of gliding before the first legs kick : |
Proper timing of the beginning the first leg kick actions |
Underwater side-view video |
|
4.0 m/sec / 0.5 sec / 2.0m |
depth Line |
18. Depth of body during kicking actions |
Effect of using better streamlining and effect of optimal depth with less turbulence of water longer time |
Underwater side-view video |
|
- try 6-7 kicks about 1m depth |
VS |
19. Forward Speed and Length during each leg kicks : |
Efficiency of underwater undulation movements with leg kicks |
Underwater side-view video |
|
2.5-2.0(m/sec) / 0.7-1.0m |
KR |
20. Amount of leg kicks : |
Using more deeper kicks with proper pattern of gradually rising up |
Underwater side-view video |
|
up to 10 kicks |
KR |
21. Kicking Rate each kick and average rate |
Effective rhythm & frequency of kicks |
Underwater side-view video |
|
- higher 150 kicks/min |
P1 |
22. Vertical downward Speed and Amplitude of feet during leg kicks |
Quality and pattern of kicking technique |
Underwater side-view video |
|
4.0 m/sec / 0.5 m |
VS |
23. Forward Speed & Distance Pullout Stroke Cycle : |
Parameter indicate efficiency of the first pullout compared last kick and second pullout |
Underwater side-view video |
|
2.3 m/sec & 2.5 m |
PS |
24. Hand Pattern Speed during pullout stroke |
Proper way of hand catching , pulling, pushing, exiting movement during stroke |
Underwater side-view video |
|
2.5 - 3.0 - 3.5 - 4.0 m/sec |
vst |
25. Speed, Distance, Time of reaching head to Breakout point : (under water) |
Parameter indicate how perfect and precise were all start actions |
Underwater side-view video |
|
|
VS |
26. The First Recovery Hand Speed & Distance Forward (above water) |
Proper way of hand recovery movement during first pullout stroke |
Above-water side-view video |
|
5.5 m/sec / 3.0 m |
VS |
27. The Second Recovery Hand Speed & Distance Forward (above water) |
ndicate proper way of hand recovery movement during second pullout stroke |
Above-water side-view video |
|
5.5 m/sec / 3.0 m |